By Alex Zelger
Bethesda Softworks knows how to handle the release of a franchise game. On June 3, 2015, Fallout 4 was announced out of the blue. After being developed secretly for nearly 7 years, the bigger shock to fans was that the game was almost complete with the release date November 10, only 4 months away.
The game takes place 272 years in the future in the nuclear wreckage of Boston after a great nuclear war. Wandering through the wasteland, several famous landmarks like Fenway Park, Freedom Trail, Paul Revere’ house, the USS Constitution, and Bunker Hill can be found and explored. Not only is the wasteland full of historical monuments, it also houses creatures such as super mutants, zombie like radiated humans called “ghouls”, giant roaches, mutated bears, scorpions, lobsters and so on. If that sounds like your cup of tea, you will be happy to know that is not even half of the ridiculous creatures you are able to encounter.
The gameplay features a single player first person shooter that has over 100 hours of gameplay. Roaming the wasteland will lead you to different factions looking for you to complete quests for them, along with many other insignificant characters handing out side-quests. Occasionally you can find a character that wants to tag along and assist you with your journey.
Fallout 4 is riddled with new features like weapon and armor customization, base building, and a major rework of the character upgrade menu, just to name a few. Base building, in which your character can build defenses at settlements to fend off bandits and raiders is easily one of my favorite additions to the series.
Overall, the game plays and feels great. The clunkiness of the gameplay from previous Fallouts have been almost completely removed. I even tried to go back and play a little bit of Fallout 3 and it almost felt unbearable to play after getting used to Fallout 4 changes. With that being said, Fallout 4 gets a 9/10 and is easily my 2015 game of the year.
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